Display the procedural game map in the 3D view of the Godot editor #19

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opened 2026-08-18 05:12:36 +01:00 by liamjd · 0 comments
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Add the @tool annotation to the game script. The GameState node will not really exist at this stage, so add if Engine.is_editor_hint(): to override the map_seed with a value.

Add the @tool annotation to the game script. The GameState node will not really exist at this stage, so add `if Engine.is_editor_hint():` to override the `map_seed` with a value.
liamjd self-assigned this 2026-08-18 05:12:46 +01:00
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liamjd/UntitledColonyBuilder#19
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