Enter in the seed field does nothing (text_submitted unconnected) #3
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%SeedInputinscenes/main_menu.tscnonly emitstext_submittedon Enter, and nothing is connected to it inscripts/main_menu.gd.Players type a seed and press Enter expecting the game to start; currently nothing happens and the field gives no feedback.
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text_submittedto the same handler asNewGameBtn.pressed, so both routes resolve the seed identically.Small, but do it alongside the seed wiring rather than after — sharing one handler is what keeps the two paths from drifting.