Enter in the seed field does nothing (text_submitted unconnected) #3

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opened 2026-08-15 11:36:19 +01:00 by liamjd · 0 comments
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%SeedInput in scenes/main_menu.tscn only emits text_submitted on Enter, and nothing is connected to it in scripts/main_menu.gd.

Players type a seed and press Enter expecting the game to start; currently nothing happens and the field gives no feedback.

Connect text_submitted to the same handler as NewGameBtn.pressed, so both routes resolve the seed identically.

Small, but do it alongside the seed wiring rather than after — sharing one handler is what keeps the two paths from drifting.

`%SeedInput` in `scenes/main_menu.tscn` only emits `text_submitted` on Enter, and nothing is connected to it in `scripts/main_menu.gd`. Players type a seed and press Enter expecting the game to start; currently nothing happens and the field gives no feedback. Connect `text_submitted` to the same handler as `NewGameBtn.pressed`, so both routes resolve the seed identically. Small, but do it alongside the seed wiring rather than after — sharing one handler is what keeps the two paths from drifting.
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liamjd/UntitledColonyBuilder#3
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