Add rotation support to placing buildings #44

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opened 2026-08-29 12:36:38 +01:00 by liamjd · 1 comment
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While in building placement mode, pressing R (or rather the keyboard action which defaults to R) should rotate the blueprint by 90 degrees clockwise. Need a key for counter-clockwise rotation - ideally E but this already bound for camera rotation.

The building type 'Warehouse' with the five_thick_c footprint is a useful demonstration.

While in building placement mode, pressing R (or rather the keyboard action which defaults to R) should rotate the blueprint by 90 degrees clockwise. Need a key for counter-clockwise rotation - ideally E but this already bound for camera rotation. The building type 'Warehouse' with the five_thick_c footprint is a useful demonstration.
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Owner

Bit of an issue with key bindings so for now the mapping is R for CCW and T for CW. This will change, possibly after #50

Bit of an issue with key bindings so for now the mapping is R for CCW and T for CW. This will change, possibly after #50
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liamjd/UntitledColonyBuilder#44
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