Add build_limit property to BuildingType and prevent building more than that limit. #64
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liamjd/UntitledColonyBuilder!64
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Delete branch "60-building-count-limits"
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Close #60
Disable building button for that type when the limit has been reached. Display a tooltip with the count and limit for each building type. Unit tests. Wired up a building_removed signal, even though you can't remove a building yet.